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Game Maker's Toolkit
The GMTK Game Jam Returns for 2022
Making Hitman 3's Best Level
How Video Game Economies are Designed
How I made an actually good character this time
What did people think of my game demo?
Wait, didn't Arkane already make Deathloop?
Did I complete my 30 day game making challenge?
The Power of Invisible Choices
How The Forgotten City Works
How Accessible Were 2021's Games?
Why is it so hard to make game design decisions?
Why You (Probably) Didn't Get Lost in Metroid Dread
The mistake every new game developer makes
How I learned Unity without following tutorials
Making It Takes Two's Best Level
What's next for GMTK?
Dishonored 2 Devs Explain the Clockwork Mansion
The Best Games from GMTK Game Jam 2021
Can we Improve Tutorials for Complex Games?
Ori Designer Breaks Down the Awesome Sand Level
The Power of Video Game HUDs
How to Become a Game Designer
How to Turn Movement into a Game Mechanic
How the Nemesis System Creates Stories